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Old 12-12-2008, 10:35 AM
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Default Development Diaries

Hello everyone!

We thought it would be nice for us to touch base with our members regarding some upcoming features and changes, as well as some recent ones that went unannounced.

First off, we were down for approximately six hours during a recent server transfer to a different datacenter; this occurred a little over a week ago. There were no problems during the transfer, it was swift, and no data at all was lost.

As you may have already noticed, we now have a new "Help Desk" area once again. This area is where you should take things such as name change requests, staff member complaints, account-related issues, etc.

We are now planning and working on some fun tournaments and competitions, and have installed an award system to go in with these plans. We do need some award icons and medals, so if you are skilled and graphic design and want to help by making some, please send a PM to David.

We would like to remind our members that we have Elite Membership packages available to those interested in helping with supporting Technicallity; all proceeds go toward new features and otherwise for Technicallity. You can read more about Elite Membership HERE.

We hope you are enjoying Technicallity, and we know that you will love our upcoming plans!

Best Regards,
The Technicallity Team
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Old 12-12-2008, 01:52 PM
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We are now planning and working on some fun tournaments and competitions, and have installed an award system to go in with these plans.
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Old 06-05-2009, 07:00 AM
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We are now planning and working on some fun tournaments and competitions, and have installed an award system to go in with these plans. We do need some award icons and medals, so if you are skilled and graphic design and want to help by making some, please send a PM to David.
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Old 08-17-2009, 09:21 PM
aadhar aadhar is offline
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working on some fun tournaments and competitions, and have installed an award system to go in with these plans.
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Old 06-12-2010, 05:09 AM
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We've talked a bit about national focus before in previous developer diaries. Here is the developer diary we devote to this subject. National focus is something that began life in Heir to the Throne .It was something you could place in a province and would give benefit to that province and its neighbours and also allow access to special decisions. It could be moved fairly infrequently and was thus an important choice on where to place it. In Victoria 2, however, it has been developed a bit further.

It started off life as one those design discussions we had. When we thought about the kind of game we wanted Victoria 2 to be, we felt that we should move away from the direct control you saw in Victoria. It was both highly repetitive and ahistoric, a lot of things were determined by people themselves. Now I have read on the forum, but what about authoritarian states like Stalinist Russia? Well the author Orlando Figes was in Stockholm, not too long ago, on a speaking tour to promote his book The Whisperers. He was talking about how people in Stalinist Russia would fake their backgrounds to get round the effects of purges and rise up to positions that they should not have allowed them to enjoy. My own personal conclusion is that even in an authoritarian state like the Soviet Union, state power was not absolute enough to give you the control that Victoria gave you.

So as you have seen in previous developer diaries we have done a lot to try and make state control more indirect and thus more historic, and at the same time remove the micromanagement. However, we hit the horns of a dilemma, what the micromanagement gave you was a way to shape your country. This shaping of the country was half of the fun of Victoria and to remove that would make Victoria 2 some soulless clone of Victoria. So how do we give the player this ability to shape their country in a way that was both historic and did not inject in micromanagement? The answer is National Focus.

We have made changes to national focus, instead of being a single province you can now have several and they cover a whole state. Each state can have only one national focus marker. The total number of national focus points depends on the number of national POPs you have and your technology level, each country always has a minimum of one national focus point. Thus no matter which country you play you will always have options. In addition we also set up a trend in the game of increasing state power, which we feel captures an aspect of that period in history.
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